ESC 01
Escape Rooms
Escape the Witch’s Tower — Printable Halloween Escape Room
Trapped in grumpy witch Grimalda's tower on Halloween night: solve 7 illustrated puzzles to find the Unlocking Spell before midnight — or be turned into toads.
- Players and time
- 2–8 players, ages 8+, 45–75 minutes (suggested 60-minute timer); 15 min prep; needs printer, 8 envelopes, pencils, small mirror or phone camera, timer
- Pages
- 17
- Format
- A4 and US Letter
- Language
- English, Italian
Get it on Etsy (opens Etsy in a new tab)
Instant download. Payment and files are handled by Etsy; nothing is shipped.
What's in the download
- Game Master guide (players, time, prep, setup, hints & timing)
- Answer key (GM only)
- Read-aloud story intro
- 7 illustrated puzzles + final Tower Door lock (envelopes 1–8)
- 16 hint cards (gentle nudge + stronger push)
- Certificates of Escape
- Using it in your tabletop (5E) game
This page is safe to share with your players or guests: it does not reveal the culprit, the solution or any answer.
Lines from the book
If time runs out, let them finish anyway: Grimalda is late, as usual. They can still "escape" as toads.
…escaped from the Crooked Tower on Halloween night and was NOT turned into a toad.' Signed: 'Grimalda Hollowbrook (very annoyed)
Host tip: put each puzzle in a numbered envelope 1–7; the Tower Door goes in envelope 8.



