ESC 01 Escape Rooms
Cover of Escape the Witch’s Tower — Printable Halloween Escape Room

Escape the Witch’s Tower — Printable Halloween Escape Room

Halloween

Trapped in grumpy witch Grimalda's tower on Halloween night: solve 7 illustrated puzzles to find the Unlocking Spell before midnight — or be turned into toads.

Players and time
2–8 players, ages 8+, 45–75 minutes (suggested 60-minute timer); 15 min prep; needs printer, 8 envelopes, pencils, small mirror or phone camera, timer
Pages
17
Format
A4 and US Letter
Language
English, Italian
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What's in the download

  • Game Master guide (players, time, prep, setup, hints & timing)
  • Answer key (GM only)
  • Read-aloud story intro
  • 7 illustrated puzzles + final Tower Door lock (envelopes 1–8)
  • 16 hint cards (gentle nudge + stronger push)
  • Certificates of Escape
  • Using it in your tabletop (5E) game

This page is safe to share with your players or guests: it does not reveal the culprit, the solution or any answer.

Inside pages

Lines from the book

If time runs out, let them finish anyway: Grimalda is late, as usual. They can still "escape" as toads.

…escaped from the Crooked Tower on Halloween night and was NOT turned into a toad.' Signed: 'Grimalda Hollowbrook (very annoyed)

Host tip: put each puzzle in a numbered envelope 1–7; the Tower Door goes in envelope 8.

ESC 01 Escape the Witch’s Tower

Get it on Etsy (opens Etsy in a new tab)