GM 12
TTRPG Tools for GMs
Session Zero Kit (System-Agnostic)
Everything you need to start a campaign right: a 90–120 minute agenda, safety tools, form-fillable sheets, party-bond tables and first-session hooks.
- Players and time
- Any group size; Session Zero 90–120 minutes (15-minute mini version for one-shots); system-agnostic
- Pages
- 26
- Format
- A4 and US Letter
- Language
- English, Italian (Kit Sessione Zero, separate zip)
Get it on Etsy (opens Etsy in a new tab)
Instant download. Payment and files are handled by Etsy; nothing is shipped.
What's in the download
- Welcome to Session Zero + How to use the kit (new group / existing group / one-shot)
- 15-Minute Mini Session Zero
- 90–120 minute agenda + GM tips + When Opinions Clash + Running online
- Safety tools explained: Lines & Veils, X-Card, Open Door, Pause/Rewind/Fast-Forward, Check-ins, Stars & Wishes, young players
- Sheets: Campaign Pitch, Tone & Themes Dials, Player Expectations, Content Preferences Matrix, Lines & Veils List, Safety Cards, Table Logistics, House Rules, Character Creation Guidelines, Character Concept & Backstory, Party Connections
- Party Bonds d20 table + 'Why Are You Together?' d12 table
- First Adventure Hooks d10 + questions for the first scene
- Group Covenant, Stars & Wishes slips, Session Zero at a Glance
Lines from the book
Every great campaign starts before the first die is rolled.
where are we going, who's driving, what music is allowed, and how often do we stop.
My star: when the bard bluffed the toll bridge troll with a fake royal decree. My wish: I'd love to learn more about the ghost in the lighthouse.



