Cover of The Drowned Forge

The Drowned Forge

A 5E-compatible level-3 one-shot: a drought reveals a drowned dwarven forge-shrine where a cult is pumping out the water to free a living coal of elemental fire, guarded by the ghost of the smith who sank his own forge.

Players and time
4-5 characters of level 3; one session of 3-4 hours; pillars: exploration 40%, combat 40%, social & puzzle 20%
Pages
10
Format
A4 and US Letter
Language
English
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What's in the download

  • Adventure overview, 3 adventure hooks, 'What the GM knows'
  • 9 keyed areas of Kharun Deep with encounters, traps, scaling notes
  • Haldrek the Drowned Forgemaster stat block (CR 3, Call the Deep, Scalding Breath, Anvil Guard)
  • Haldrek's Hammer (uncommon warhammer, +1d4 fire)
  • Treasure summary, 3 possible endings
  • Player handouts and VTT maps

This page is safe to share with your players or guests: it does not reveal the culprit, the solution or any answer.

Inside pages

Lines from the book

What fire forges, water keeps.

I sent the young ones up the stair. They would not go. They say a smith does not leave the forge while the metal is hot. Stubborn fools. My brave, stubborn fools.

Adventure hook: Reeve Anselm Brask offers 300 GP to find out what is making the lake steam, 'and to stop it before the fish die'.

ADV 01 The Drowned Forge

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