ADV 01
Adventures & One-Shots
The Drowned Forge
A 5E-compatible level-3 one-shot: a drought reveals a drowned dwarven forge-shrine where a cult is pumping out the water to free a living coal of elemental fire, guarded by the ghost of the smith who sank his own forge.
- Players and time
- 4-5 characters of level 3; one session of 3-4 hours; pillars: exploration 40%, combat 40%, social & puzzle 20%
- Pages
- 10
- Format
- A4 and US Letter
- Language
- English
Get it on Etsy (opens Etsy in a new tab)
Instant download. Payment and files are handled by Etsy; nothing is shipped.
What's in the download
- Adventure overview, 3 adventure hooks, 'What the GM knows'
- 9 keyed areas of Kharun Deep with encounters, traps, scaling notes
- Haldrek the Drowned Forgemaster stat block (CR 3, Call the Deep, Scalding Breath, Anvil Guard)
- Haldrek's Hammer (uncommon warhammer, +1d4 fire)
- Treasure summary, 3 possible endings
- Player handouts and VTT maps
This page is safe to share with your players or guests: it does not reveal the culprit, the solution or any answer.
Lines from the book
What fire forges, water keeps.
I sent the young ones up the stair. They would not go. They say a smith does not leave the forge while the metal is hot. Stubborn fools. My brave, stubborn fools.
Adventure hook: Reeve Anselm Brask offers 300 GP to find out what is making the lake steam, 'and to stop it before the fish die'.



